Magiclysm: Fix assertion failure due to resizing child window #78652
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Summary
Bugfixes "Fixes imgui assertion triggered when reading scrolls in Magiclysm"
Purpose of change
Fixes #78476
Describe the solution
Just follows the instructions provided by the imgui assertion check.
Describe alternatives you've considered
Testing
Ran my saved game which exhibited the crash when reading a scroll, verified that I can now read the scroll and the child window is displayed.
Additional context